Author Topic: Warhammer Online......offline  (Read 2257 times)

|fury|

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Warhammer Online......offline
« on: June 21, 2004, 03:18:07 PM »
I've just been told that the project has been canned. WO will not appear as a finished product.

You heard it here first.

Deuce

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Warhammer Online......offline
« Reply #1 on: June 21, 2004, 06:04:50 PM »
I was looking forward to that aswell, read some articles and expose about the creators. looked very very good  :(

rover

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« Reply #2 on: June 21, 2004, 09:46:25 PM »
is that what they used on that bbc2 program battle commanders (or what ever they called it)

RichardWhitely

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« Reply #3 on: June 21, 2004, 10:01:39 PM »
no rover, thats the "total war" series of games
I play games on a:
ZX Spectrum 48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS

Malakith

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Warhammer Online......offline
« Reply #4 on: August 10, 2005, 10:05:33 PM »
lol Games Workshop games normally "look" good but then you play them...

Dawn of War has to be the only one i actually enjoyed.


Firewarrior was just ****, oh yea 20 boltgun rounds to the face of an imperial guardsman and he is still running around... either his 6+ armor save dice is loaded or something sucks...

Arathrael

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« Reply #5 on: August 10, 2005, 10:17:20 PM »
It's... alive! Run! Before the zombie thread devours your brains! Ruuuuun!

Ahem.

Anyway, Warhammer Online is being done by Mythic (Dark Ages of Camelot) people now - it's just the intellectual property though, they're developing an entirely different game.
Cave Cricetum! :hammering:

|fury|

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« Reply #6 on: August 10, 2005, 10:51:00 PM »
Quote from: Malakith
lol Games Workshop games normally "look" good but then you play them...


agreed, but WO actually did look good when climax entertainment were building it (yes that is a real software house) i was party to the odd screenshot as my brother was working on the AI for the game at the time.

i also know that climax fell of their chairs when they saw firewarrior - i'm not saying the team that made firewarrior sucked, but they were the suckiest bunch of sucks that ever sucked.

what killed WO at climax was a healthy mixture of politics and mismanagement. unfortunately games workshop continually meddled with the project in an unconstructive way. Relic/THQ resisted such meddling with DoW which is why it a) got finished and b) was/is actually quite good!

Malakith

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« Reply #7 on: August 11, 2005, 05:48:46 PM »
theirs an expansion out for DoW in the next couple of months. Lets u play the imperial guard and the story line is fighting over a lost Warlord Titan (hmm sounds familiar...)  but still... should be good.