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Evil Genius Patch 1.01 released

Started by RichardWhitely, November 20, 2004, 05:41:42 PM

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RichardWhitely

The long awaited patch for Evil Genius has been released. You can grab it from VU: US version or EU version, and fixes the following issues:

   * Disguised sentry gun can now be researched.
   * Sentry gun range increased.
   * Agent AI fix for rooms behind locked doors.
   * Glossary crash fixes for 2 hyperlinks.
   * Rare loading crash.
   * Rare crash involving monkeys.
   * Extra hint added for objective 2 & the mixer.
   * The second mess hall counter has been renamed to "mixer".
   * Misleading "Load Save" option renamed to "Load and Save".
   * Rare crash bug when deleting certain outdoor traps fixed.
   * Rare crash bug when locking minions in during construction fixed.
   * Minor scripting fix for a couple of objects.
   * Minor fixes (text fixes & memory leaks).
   * Rare crash in Training Fixed.
   * Version added to Options screen.
   * Research button sometimes missing when reloading a saved game fixed.
   * Crash when saving during death cubicle animation fixed.
   * Agent memory crash fixed (when agents are around during room detonation).
   * Security desk crash fixed (holding down LMB to move it when it's destroyed).
   * Body bag crash fixed (when reloaded and assigned to a destroyed freezer rack).

Ensure that you restart the game after installing this patch - old save games may still encounter errors otherwise. I also suggest a full reinstall if you have previously installed any unofficial mods.
I play games on a:
ZX Spectrum 48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS