Points Combat Actions
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2 Kill an enemy
1 Driver kill assist
1 Kill damage assist (50% damage)
1 Indirect kill
0 Die to enemy
-2 Team vehicle damage
-2 Die to self
-2 Change teams while alive
-2 Attempt to change teams while alive and autobalance won't allow
0 Change teams while dead
-2 Auto team balance switches you teams (lame)
-2 Damage teammate (50% health)
-4 Kill teammate
-4 Punish (in addition to Damage or Kill)
Points Teamwork Actions
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2 Capture a flag
2 Neutralize a flag (in addition to Capture)
2 Defend a flag (before it switches grey)
1 Kill enemy while defending a flag (in addition to enemy Kill - NOTE: you and enemy
must be within 15m of flag)
1 Repair (engineer) - max 100pts/round
1 Heal (medic) - max 100pts/round
2 Revive (medic)
1 Resupply (support) - max 100pts/round
1 Transport a teammate (1 point/30 second period)***
Unknown atm:
4 Control point capture* (may be related to successful commander order???)
5 Objective completed* (may be related to successful commander order???)
Points Commander Actions
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0 Kill enemy with artillery
-2 Damage teammate with artillery (50% health)
-4 Kill teammate with artillery
-4 Punish (in addition to TK)
1 Repair (supply crate) - max 100pts/round
1 Heal (supply crate) - max 100pts/round
1 Resupply (supply crate) - max 100pts/round
0 Commander Attack Order completed
0 Commander Defend Order completed
0 Commander Move Order completed
0 Commander Resupply request completed
0 Commander Artillery request completed
0 Commander UAV request completed
0 Commander Spotted target killed by teammate
0 Commander Destroy request completed by special ops
0 Commander Mine request completed by engineer
2x Commander Score doubled on a win
1/2 team average
Commander Score