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Dev code to be released to Basilisk

Started by Tricky, November 09, 2014, 09:56:55 AM

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Tricky

http://www.swgemu.com/forums/showthread.php?t=147177

That will be a Bantha load of changes going onto the server - should be very good!

RichardWhitely

I play games on a:
ZX Spectrum 48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS

Tricky

http://www.swgemu.com/forums/content.php?r=498-Publish-6-A.I.-Strikes-Back

Server is currently loading...

Loads of stuff in those patch notes - including a gazillion quests. Two minor thing that makes me happy from a melee perspective - NPCs can be affected by dizzy, and 'counterattack' will now actually attack - at last!

And CH!

       "Pets can now attack in PvE and CH xp can be gained via PvE combat"

Oh, and this will save some fannying about:

       "Added nearest mission for group way point functionality"